![]() ![]() Highest layer where slimes are able to spawn within " slime chunks" outside of swamps. Phantoms only spawn if players are above this level. Highest layer where infested stone within mountains biomes, iron ore, and lapis lazuli ore can generate, replacing stone, granite, diorite and andesite. Range of layers where slimes are able to spawn in swamps. Īll 20 end gateways on the main End island generate at this height. Highest layer where gold ore within badlands biomes, granite, diorite and andesite can generate, replacing stone, granite, diorite and andesite. Range of partial bedrock layers in the Nether. In Bedrock Edition, this is the bottom face of the highest block that can be placed in the Nether. Highest layer where nether quartz ore, nether gold ore and ancient debris can generate, replacing netherrack, basalt, and blackstone. Highest layer where dirt and gravel can generate, replacing stone, granite, diorite and andesite. Top face of the highest block that can be placed in the Nether and the End. Naturally-generated terrain appears to be capped at this height, excepting Amplified worlds. Highest layer where coal ore can generate, replacing stone, granite, diorite and andesite. Top face of the highest block that can be placed in the Overworld. Top face of the highest block that can be placed in a Custom world generated with the maximum build height. The maximum height the player can teleport to. In Bedrock Edition, the game crashes beyond this point. Maximum height reachable by flying, the point where the Double datatype stops growing in steps of 0.5. Ībove this height, players cannot move vertically except using NBT editors. Largest height Minecraft can distinguish from infinity, Java's Double.MAX_VALUE. For instance, the topmost block of water in an ocean biome has a Y-coordinate of 62 in a frozen ocean biome, ice replaces water at sea level, and the lowest height where terrestrial mobs will spawn is at layer 63.įeatures and effects by height Y-coordinateĢ 1024/Approximately 1.8 × 10 308, or 180 uncentillion Expressing altitude as the top face of a block layer is more useful for identifying the position of entities, such as when using / tp to teleport or / summon to spawn an entity/entities. The player can press F3 to see the Y-coordinate of the top face of a block they are on top of.Īltitude expressed as the bottom face of a block layer is most useful for identifying the position of blocks, such as when using / fill to replace block(s). This is akin to calling the ground level story the "first floor" (top face of a block layer), rather than the "ground floor" (bottom face of a block layer). ![]() For example, sea level is at layer 63, while clouds appear at layer 192. This is not to be confused with altitude when otherwise expressed as the top face of a block layer, where the lowest block that can be placed is at layer -63 and has a Y-coordinate of -63. For instance, sea level is at layer 62, while clouds appear at layer 191). In Minecraft, altitude is often expressed as the bottom face of a block layer, where the lowest block that can be placed is at layer -64 and has a Y-coordinate of −64. Altitude is defined as " the height of anything above a given planetary reference plane, especially above sea level on earth." ![]()
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